Endsville Online

The road through Endsville

Where the game stands today, what just shipped, and what comes next. Written plainly: what is built, what is rough, what is not there yet.

v0.5.0 BETA - OUT NOW

The Deep Ledger

JUST LANDED - THE FRESH START

Everyone starts again

The road

  1. PHASE 0-1Foundations and the world

    Server, accounts, the 10,000-tile world, ten regions, dungeons, lore, quests, Windows and Android apps.

  2. PHASE 2-3Combat and depth

    Roll, block, parry, abilities, statuses, talent trees, relics, enemy roles and affixes, boss phases.

  3. PHASE 4-5World fill, social and supporters

    Density pass over every region, pets, cosmetics, parties, trading, guilds, leaderboards, supporter ranks.

  4. PHASE 6Economy

    Crafting tiers tied to depth, gear ladders, the item ecosystem, separate skilling curve above level 50.

  5. NOW - v0.5.0 BETAThe Deep Ledger

    Sky cities, goblin cave towns, the art rebuild, timed crafting, level bands, group bosses and the fresh start. Now: playtesting it and fixing what breaks, then the Steam page and trailer.

  6. PHASE 7Balance pass

    Tune talents, relics, elites, bosses, drop rates and prices against real play, not first guesses.

  7. PHASE 8Payments and legal

    Real checkout, receipts, refunds, terms of sale and privacy for purchases. Until then supporter perks are granted by staff.

  8. PHASE 9Hardening

    Load testing, anti-cheat review, backups with a restore drill, faster world builds, a real-device mobile pass, the iOS app.

  9. PHASE 10Onboarding and 1.0

    A first 30 minutes that teaches combat, the map and the story; store pages, trailer, launch event.

  10. AFTER 1.0Live seasons

    The next page: seasons, an events calendar, a PvP arena, housing, mail, achievements, new regions past the Edge of the Paper.

Still rough